FiveM Car Pack Installation Guide: Setup & Performance Tips
Learn how to install FiveM car packs efficiently. Optimize server performance by grouping multiple vehicles in single resource folders. Step-by-step guide included.
FiveM Car Pack Installation
Car packs optimize server performance by loading multiple vehicles under a single resource folder instead of processing hundreds of individual folders. This method reduces resource overhead and improves streaming efficiency.
Important Limitations:
- Encrypted vehicles cannot be car packed
- Encrypted vehicles are identified by the presence of .fxap files
Data Folder Organization
- Navigate to the car pack's data folder
- Create a new folder named after the vehicle's spawn code
- Place all .meta files inside this spawn code folder
| File Types | Location | Purpose |
|---|---|---|
| .meta files | data/[spawncode]/ | Vehicle metadata and configuration |
| .yft, .ytd files | stream/[spawncode]/ | 3D models and textures |
Example Structure:
carpack/
├── data/
│ └── hycsunrise/
│ ├── vehicles.meta
│ ├── carcols.meta
│ └── handling.meta
└── stream/
└── hycsunrise/
├── vehicle.yft
└── textures.ytd
Stream Folder Configuration
- Navigate to the car pack's stream folder
- Create a new folder using the same spawn code as the data folder
- Place all .yft, .ytd, and other streaming files inside this folder
This organization structure facilitates future livery editing and maintenance.
Fxmanifest Configuration
Configure the fxmanifest.lua to specify which .meta files to load:
data_file 'HANDLING_FILE' 'data/*/handling.meta'
data_file 'VEHICLE_METADATA_FILE' 'data/*/vehicles.meta'
data_file 'CARCOLS_FILE' 'data/*/carcols.meta'
Adding Multiple Vehicles
To add additional vehicles to the car pack:
- Create matching folders in both data and stream directories
- Use the vehicle's spawn code as the folder name
- Place .meta files in the data folder
- Place .yft and .ytd files in the stream folder
- Ensure folder names match the spawn code exactly
QBCore Integration
Vehicle Registration
Add vehicles to the QBCore shared configuration:
- Open
qb-core/shared/vehicles.lua - Add vehicle entries with matching spawn names
Spawn Name Requirements
| Component | Requirement |
|---|---|
| Folder names | Must match spawn code |
| vehicles.meta | Must contain matching model name |
| QBCore config | Must use identical spawn name |
Critical: Spawn names must be identical across all configurations. Mismatched names prevent garage storage and admin commands from functioning.
Recommended Tools
| Tool | Purpose | URL |
|---|---|---|
| ZeroDream Mod | Converts GTA5Mods vehicles to FiveM format | https://convert.cfx.rs/en |
| Handling Editor | Vehicle handling configuration | https://eddlm.github.io/Handling-Tools/handling |